In which Raimi’s villain problem is avoided in Spider-Man: No Way Home.

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Spider-Man: No Way Home, like many of Marve’s MCU Phase 4 episodes, is a multiverse story. Spidey’s secret identity, exposed at the end of Spider-Man: Far from Home, is wiped from everyone’s minds when he visits Doctor Strange. Even though Strange agrees, the magic goes astray, sending shockwaves through reality. However, it appears that the spell’s backfiring blended several facts in the multiverse together, presumably focusing upon Spider-Man himself. The intricacies of what happened are yet unknown.

Doc Ock and Green Goblin’s inclusion in the MCU can be explained in this way, and if reports are to be believed, it will also include Maguire and Garfield’s Spider-Man. A comparable storyline to Spider-Man: Into the Spiderverse appears to have been achieved, presenting an intriguing chance for nostalgia and interesting new stories. Numerous villains aren’t required to make that framework work, but it would be a huge missed opportunity if Marvel didn’t include them all. Multiverses, magic, and other fantastical storey devices have been embraced by the MCU in Phase 4’s strongest moments so far.

Spidey No Way Home’s cast of bad men opens up many narrative possibilities. Still, it also brings back a negative memory of Raimi’s Spider-Man 3, which was doomed because it had too many bad guys vying for the attention of Peter Parker’s attention. Besides Peter Parker’s ill-conceived move to the dark side, Maguire’s third Spider-Man film also has a perplexing love storey at its centre. But there’s no doubting that a more focused conflict may have repaired or at least partially mended many of Spider-Man 3’s writing difficulties.

Among the Spider-Man, three villains are Sandman, Venom, and Green Goblin. Not only do they show up to fight, but they’ve also built stories that are largely independent of one another. A single film cannot manage all of this, and it doesn’t help that all three villain narratives are kept apart until the end of the film. Had Spider-Man 3’s enemies been eliminated, the rest of the film may have been produced in a more focused and unified manner.

Where does No Way Home stand about Spider-Man 3’s pitfalls? The good news is that things appear to be moving in the right direction. They won’t need much introduction or motivation because so many villains are from prior Sony Spider-Man flicks. If you want to keep the villains like Electro and Green Goblin out of the rest of the tale, you can make them simply bad guys instead. There will be less screen time for each adversary, more attention on Peter and his personal storey, and a tonne of great action along the way.”

If there are any new characters in the movie, they’ll need to be fleshed out. If that is the case, it shouldn’t be too difficult to keep the arcs limited and as short as possible. If No Way Home wanted to develop its bad guys into a cohesive group, it could have done it. All of this makes sense, given that No Way Home includes a team of Spidey villains called the Sinister Six. Since the film is about a universe, its large ensemble and myriad possibilities must be embraced. Keep the baddies at bay and keep the protagonists together under the same overarching storyline. No Way Home might be just as good as fans hope if Spider-Man: No Way Home can accomplish it.

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